About Cranko!

About Cranko!

The story

Back in Argentina, I wrote for Xtreme PC and Loaded game magazines and was editor of Nuke, somehow racking up a few hundred articles along the way.

Years later, after settling in Switzerland, I completed an MA in Indie Game Dev, writing my thesis about a shiny little yellow handhled called Playdate -still largely unknown at the time. Not long after that, I got the itch to return to an old passion of mine: paper and hardware. And that’s how Cranko! happened — the magazine you’re probably discovering right now.

The response from the Playdate developer and player community has been pretty amazing, and somewhere along the way I was even lucky enough to be named a PeeDee Community Hero.

A huge thanks to all the creators who share their work, stories and experiences with us, giving us plenty of wonderful stuff to fill these pages with.

To every single one of you: a massive thank you!